DOTA 2 useful console commands

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DOTA 2 useful console commands

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DOTA 2 useful console commands

The most useful command here is probably dota_force_right_click_attack 1
More will be added as they come. The essentials DO NOT require sv_cheats
and as far as I know do not violate any official competition rules.

Turn on console

  • In steam, right cilck on “Dota 2” > properties
  • Click on Set Launcher Options and add -console
  • Save and start game. The default hotkey is ““ (backtick)

Other Launcher Options

Other useful SET LAUNCH OPTIONS

  • -window to open in windowed mode
  • -w to set window width
  • -h to set window height
  • -noborder for borderless window
  • concatenate multiple options with a space. (like example below)
  • Crashing when alt tab? Set options: -window -w 1920 -h 1080 -noborder -console

Essential

For what these do, see the list below.

  • dota_disable_range_finder 0
  • dota_player_units_auto_attack 0
  • dota_force_right_click_attack 1

Various commands (original post)

List from the dev.dota2.com (where it was copied from GosuGamers)

  • dota_minimap_hero_size 700 – will make the size of the hero on the minimap as big as you want. (Default 600)

  • dota_disable_range_finder 0 – By default you only see the range of spells when you hover your mouse on the spell
    icon. With this set to 0 it will show you the range when you actually click to use
    the spell on someone. (Default 1)

  • dota_always_show_player_names – 0 will disable, 1 will enable player name on top of health bars. (Default 0)

  • dota_hud_healthbars – 1 will make your health smoother without the lines you see on health bars
    (the blocks in the health that divides at around 200 life per block).
    3 will enable it back on and 0 will make all health bars disappear,
    the others do nothing apparently. (Default 3)

  • dota_unit_use_player_color – Colors player either individually or an unified color by team.
    1 Enables individual colors, 0 Team color. (Default 1)

  • dota_player_units_auto_attack – 0 will stop auto-attacking and only attacks IF you click to attack, whereas 1 will
    auto-attack at all possible times. Default = 1.

  • dota_camera_accelerate 49 – Make the camera stop exactly where you want it, 0 will make you unable to move
    your camera. (Default unknown)

  • dota_force_right_click_attack 1 – Enable right-click deny (your creeps HP must be <50%) (Default 0)

  • dota_health_per_vertical_marker 250 – This will determine how much health you wish to divide the vertical lines
    by. In the demonstration value it will draw a line each 200 health, but you
    can choose your own value. (default 250)

Opposing team color combination:
The RGB for the enemy team is dota_enemy_color_r, dota_enemy_color_g, dota_enemy_color_b
(ie: dota_enemy_color_r 1). Below are some colors the enemy team can be:

  • R, G, B all 0: Black
  • R, G, B all 1: White
  • R 1, G 0, B 0: * Red
  • R 1, G 1, B 0: Yellow
  • R 1, G 0, B 1: Fuchsia
  • R 0, G 1, B 1: Cyan

The RGB for the friendly team is dota_friendly_color_r, dota_friendly_color_g, dota_friendly_color_b (ie: dota_friendly_color_r 1). Same colors as above.

To change Avatar

Get into a practice game with bots and type one of the following command in console
and then leave the match:

  • dota_set_avatar 0 – Default
  • dota_set_avatar 1 – Crystal Maiden
  • dota_set_avatar 2 – Kunkka
  • dota_set_avatar 3 – Faceless Void
  • dota_set_avatar 4 – Furion
  • dota_set_avatar 5 – Yurnero
  • dota_set_avatar 6 – Bloodseeker
  • dota_set_avatar 7 – Lich
  • dota_set_avatar 8 – Axe
  • dota_set_avatar 9 – Pudge
  • dota_set_avatar 10 – Puck

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